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Simple DirectMedia Layer
https://libsdl.org
The "x" mode for `fopen()` (open file only if it doesn't exist) used to
be a glibc-exclusive extension, but was later standardized in C11, and
is now also implemented as part of every other widely-used libc:
* musl: https://git.musl-libc.org/cgit/musl/tree/src/stdio/__fmodeflags.c?id=0ccaf0572e9cccda2cced0f7ee659af4c1c6679a
* Android Bionic / OpenBSD: https://android.googlesource.com/platform/bionic/+/731631f300090436d7f5df80d50b6275c8c60a93/libc/upstream-openbsd/lib/libc/stdio/flags.c#86
* Apple / FreeBSD:
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| cmake | ||
| docs | ||
| examples | ||
| include | ||
| src | ||
| test | ||
| VisualC | ||
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| wayland-protocols | ||
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| .editorconfig | ||
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| Android.mk | ||
| BUGS.txt | ||
| CMakeLists.txt | ||
| CREDITS.md | ||
| INSTALL.md | ||
| LICENSE.txt | ||
| README.md | ||
| WhatsNew.txt | ||
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)