Simple DirectMedia Layer https://libsdl.org
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2013-12-25 14:20:40 -05:00
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android-project Don't crash when no WM is present. 2013-11-27 10:29:27 -08:00
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include WinRT: enabled OpenGL ES 2 support by default 2013-12-21 10:08:11 -05:00
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src WinRT: added a TODO note regarding texture-[un]locking in the d3d11 renderer 2013-12-25 14:20:40 -05:00
test WinRT: merged with latest SDL 2.x/HG code 2013-11-28 22:09:21 -05:00
VisualC OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
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VisualC-WinRT WinRT: moved contents of the d3d11 renderer's header file into its implementation file 2013-12-25 13:13:15 -05:00
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README-SDL.txt
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README-windows.txt OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
README.txt Added information on reporting bugs to the README.txt file 2013-11-16 10:27:46 -08:00
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WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings 
available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

If you want to report bugs or contribute patches, please submit them to
bugzilla:
    http://bugzilla.libsdl.org/

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)