Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 8aa5b97bb5 renderer: Always use the output size when updating the main view
The main view always reflects the size of the output, so don't use the dimensions of the currently bound render target texture when updating it, or it will reflect an incorrect size when the render target texture is unbound.
2025-05-14 09:37:30 -07:00
.github ci: Update Steam Linux Runtime tasks. 2025-05-08 10:24:35 -07:00
android-project Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
build-scripts wikiheaders: Man pages should escape apostrophe chars. 2025-05-14 11:36:43 -04:00
cmake cmake: make SDL_CPU_xxx variable visible when using CMAKE_OSX_ARCHITECTURES 2025-04-03 19:07:24 +02:00
docs Add progress bar support for Linux 2025-05-10 07:53:36 -07:00
examples bytepusher example: always render text to render target and remove unused variable 2025-04-28 09:40:07 -07:00
include Sync SDL3 wiki -> header 2025-05-14 00:29:20 +00:00
src renderer: Always use the output size when updating the main view 2025-05-14 09:37:30 -07:00
test [Process API] Quoting enhancements (#12946) 2025-05-12 09:17:21 -07:00
VisualC Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
VisualC-GDK Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
wayland-protocols wayland: Add xdg_toplevel v7 edge constraint support 2025-04-13 11:10:49 -04:00
Xcode Joystick: Add new GIP driver to replace old Xbox One wired driver 2025-05-01 11:04:33 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options .wikiheaders-options: Removed wikipreamble setting. 2025-01-24 01:53:51 -05:00
Android.mk [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 2025-03-17 07:24:39 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Add progress bar support for Linux 2025-05-10 07:53:36 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)