SDL/src/joystick/windows
Sam Lantinga ac23faf0a6 Fixed potential uninitialized memory access (thanks Mathieu!)
GetRawInputDeviceList() can return a different number of devices than was allocated.

Fixes https://github.com/libsdl-org/SDL/issues/2759

(cherry picked from commit b9784feb24)
(cherry picked from commit aa129c9257)
2023-11-04 21:12:36 -07:00
..
SDL_dinputjoystick.c Check to make sure the Windows joystick device has buttons and axes 2023-11-02 08:45:00 -07:00
SDL_dinputjoystick_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_rawinputjoystick.c Fixed potential uninitialized memory access (thanks Mathieu!) 2023-11-04 21:12:36 -07:00
SDL_rawinputjoystick_c.h RAWINPUT_RegisterNotifications() should return int, for consistency 2023-07-11 10:54:44 -07:00
SDL_windows_gaming_input.c Fixed potential uninitialized memory access (thanks Mathieu!) 2023-11-04 21:12:36 -07:00
SDL_windowsjoystick.c Don't use raw input while Remote Desktop is active 2023-06-02 11:19:44 -07:00
SDL_windowsjoystick_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_xinputjoystick.c Fixed potential uninitialized memory access (thanks Mathieu!) 2023-11-04 21:12:36 -07:00
SDL_xinputjoystick_c.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00