Simple DirectMedia Layer https://libsdl.org
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Ryan C. Gordon 880739f587
stdlib: Patched SDL_rand_f to compile on pre-C99 compilers.
Visual Studio _still_ doesn't report itself as C99 compatible, afaict, but
does support the syntax as of VS2017 15.6, apparently.

This page mentions the first version of Visual Studio that handles hexidecimal
float notation:

https://stackoverflow.com/questions/18180116/vc-rejecting-hexadecimal-floating-point-constant?utm_source=chatgpt.com

If not Visual Studio, we also take the messier path for things that don't
report themselves as C99. Most things will take the cleaner path, though.

Closes #15276.

(cherry picked from commit a157d96de8)
2026-03-28 14:45:53 -04:00
.github ci: clang-tools-extra is no longer available for mingw32 2026-03-25 18:57:33 +01:00
android-project Fix backspace on android with api 30+ 2026-03-03 17:12:28 -08:00
build-scripts release: synchronize build-scripts/build-release.py 2026-01-21 21:52:07 +01:00
cmake Fix endmacro syntax in macros.cmake 2026-03-25 08:31:21 -07:00
docs Added documentation for getting the full resolution in iOS 2026-03-27 08:44:07 -07:00
examples examples: Make source code and console tabs take 80% of browser page. 2026-02-16 13:17:55 -05:00
include Clarified SDL_MostSignificantBitIndex32() documentation 2026-03-22 17:52:54 -07:00
src stdlib: Patched SDL_rand_f to compile on pre-C99 compilers. 2026-03-28 14:45:53 -04:00
test vulkan: Only enable KHR_portability_enumeration when available 2026-02-20 11:35:37 -05:00
VisualC SDL_test: allow disabling colorized output 2025-12-15 23:19:25 +01:00
VisualC-GDK Revert "render: Added Xbox DXIL for gpu backend". 2026-03-04 15:52:52 -05:00
wayland-protocols wayland: Update the color management protocol 2025-12-15 13:54:31 -05:00
Xcode Updated to version 3.4.3 for development 2026-02-20 15:59:20 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.4.3 for development 2026-02-20 15:59:20 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:48:19 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)