Simple DirectMedia Layer https://libsdl.org
Find a file
2014-02-02 23:54:10 -05:00
acinclude
android-project fixed hat code validation. 2014-01-28 15:28:20 -08:00
build-scripts
cmake Added Mir video target (thanks, Brandon!). 2014-02-02 23:41:46 -05:00
debian Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
include Added Mir video target (thanks, Brandon!). 2014-02-02 23:41:46 -05:00
premake Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
src Cleaned up headers and footers on Mir code. 2014-02-02 23:54:10 -05:00
test Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
VisualC
visualtest
Xcode Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
Xcode-iOS
.hgignore Ignore the buildbot build directories. 2014-02-02 21:38:16 -05:00
Android.mk
autogen.sh
BUGS.txt
CMakeLists.txt Added Mir video target (thanks, Brandon!). 2014-02-02 23:41:46 -05:00
configure Added Mir video target (thanks, Brandon!). 2014-02-02 23:41:46 -05:00
configure.in Added Mir video target (thanks, Brandon!). 2014-02-02 23:41:46 -05:00
COPYING.txt Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
CREDITS.txt
INSTALL.txt
Makefile.in
Makefile.minimal
Makefile.pandora
Makefile.psp
Makefile.wiz
README-android.txt
README-cmake.txt
README-directfb.txt
README-dynapi.txt Adds README-dynapi.txt based on Ryan's G+ post (lightly edited) 2014-01-15 12:29:17 -03:00
README-gesture.txt
README-hg.txt
README-ios.txt
README-linux.txt
README-macosx.txt
README-pandora.txt
README-platforms.txt
README-porting.txt
README-psp.txt
README-raspberrypi.txt Fixed typo in documentation. 2014-01-26 23:42:25 +01:00
README-SDL.txt
README-touch.txt
README-wince.txt
README-windows.txt
README.txt
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
TODO.txt
VisualC.html
WhatsNew.txt

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings 
available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

If you want to report bugs or contribute patches, please submit them to
bugzilla:
    http://bugzilla.libsdl.org/

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)