Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 85ebd16fb2
x11: Disable the X Synchronization Extension by default
Under the right conditions, this extension can result is smoother resizing when rendering with OpenGL, however, it is known to cause problems in certain cases, such as when handling presentation externally.

Gate it behind a hint, and disable it by default. Developers can selectively enable it when they verify that they meet the criteria for using it, and that it behaves correctly in their apps/games.

(cherry picked from commit b8545fce54)
2026-05-05 13:51:41 -04:00
.github policy: Clarify that "AI" means specific things. 2026-04-15 15:42:08 -04:00
android-project Fix JoyCon mappings on Android 2026-05-04 11:49:45 -07:00
build-scripts wikiheaders: Don't escape . chars in manpage's brief section. 2026-04-15 13:31:42 -04:00
cmake CMake: Replace CMAKE_COMPILER_IS_GNUCC with CMAKE_C_COMPILER_ID 2026-04-04 10:29:06 -07:00
docs Added documentation to fix building on macOS with Xcode 12.2 (thanks @buhman!) 2026-04-01 16:38:12 -07:00
examples Fix potential leak in camera example 2026-04-21 07:40:16 -04:00
include x11: Disable the X Synchronization Extension by default 2026-05-05 13:51:41 -04:00
src x11: Disable the X Synchronization Extension by default 2026-05-05 13:51:41 -04:00
test checkkeys: Sleeping for 100ms every frame makes the program too unresponsive. 2026-04-28 17:16:37 +03:00
VisualC SDL_test: allow disabling colorized output 2025-12-15 23:19:25 +01:00
VisualC-GDK Revert "render: Added Xbox DXIL for gpu backend". 2026-03-04 15:52:52 -05:00
wayland-protocols wayland: Update the color management protocol 2025-12-15 13:54:31 -05:00
Xcode Updated to version 3.4.9 for development 2026-05-01 19:49:54 -07:00
.clang-format
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
AGENTS.md AGENTS.md: Change "may not" to "must not". 2026-04-15 17:27:40 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md CLAUDE.md: Just copy the text from AGENTS.md in here for now. 2026-04-16 13:55:51 -04:00
CMakeLists.txt Updated to version 3.4.9 for development 2026-05-01 19:49:54 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:48:19 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)