SDL/src
Cameron Gutman 85b51e6c92 Fall back to polling normally if not operating the win32 message loop
In this condition, we cannot safely wait/wake on events.
2021-06-05 14:35:21 -07:00
..
atomic
audio Removed duplicate SDL_AtomicGet() 2021-05-28 12:29:54 -04:00
core This delay is no longer needed on Steam Link hardware 2021-06-04 13:23:54 -07:00
cpuinfo
dynapi Implement bare minimum for SDL_FlashWindow 2021-06-04 15:07:55 -07:00
events Fall back to polling normally if not operating the win32 message loop 2021-06-05 14:35:21 -07:00
file
filesystem
haptic
hidapi Clarify why we're skipping Game Controller framework supported devices in hid.c 2021-06-03 09:05:33 -07:00
joystick add Linux mapping for brook fighting board (#4416) 2021-06-04 09:20:47 -07:00
libm
loadso
locale
main
misc
power
render
sensor
stdlib
test SDL_test_common: add other window flags: --shown, --hidden, --input-focus, --mouse-focus 2021-04-26 14:22:19 +02:00
thread
timer
video Fall back to polling normally if not operating the win32 message loop 2021-06-05 14:35:21 -07:00
SDL.c
SDL_assert.c
SDL_assert_c.h
SDL_dataqueue.c
SDL_dataqueue.h
SDL_error.c
SDL_error_c.h
SDL_hints.c
SDL_hints_c.h
SDL_internal.h
SDL_log.c