SDL/src/render
2025-02-25 10:28:57 -08:00
..
direct3d Updated copyright for 2025 2025-01-01 07:45:52 -08:00
direct3d11 The 10-bit texture formats have alpha on Direct3D 2025-02-10 19:45:02 -08:00
direct3d12 The 10-bit texture formats have alpha on Direct3D 2025-02-10 19:45:02 -08:00
gpu hashtable: Redesign the hashtable API. 2025-02-15 18:52:56 -05:00
metal Remove newlines from error messages 2025-01-23 11:45:04 -08:00
opengl Remove newlines from error messages 2025-01-23 11:45:04 -08:00
opengles2 Added support for SDL_PIXELFORMAT_ABGR8888 textures 2025-02-10 19:45:02 -08:00
ps2 Updated copyright for 2025 2025-01-01 07:45:52 -08:00
psp Updated copyright for 2025 2025-01-01 07:45:52 -08:00
software Updated copyright for 2025 2025-01-01 07:45:52 -08:00
vitagxm Remove newlines from log messages 2025-01-22 20:25:04 -08:00
vulkan Remove redundant casts 2025-02-21 10:09:10 -08:00
SDL_d3dmath.c Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_d3dmath.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_render.c Set an error message if the rect passed to SDL_RenderReadPixels() is entirely outside the viewport 2025-02-25 10:28:57 -08:00
SDL_render_debug_font.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_render_unsupported.c Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_sysrender.h Cocoa metal layers need their size updated before renderer updates 2025-02-24 15:37:13 -08:00
SDL_yuv_sw.c Renamed SDL_SoftStretch() to SDL_StretchSurface() 2025-02-03 08:51:32 -08:00
SDL_yuv_sw_c.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00