Simple DirectMedia Layer https://libsdl.org
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Ryan C. Gordon 847fc72b1b
CLAUDE.md: Just copy the text from AGENTS.md in here for now.
Someone mentioned that Claude sees this file's previous text and adds "look at
AGENTS.md" to it's TODO list instead of treating it as the thing it should do
first.

If everything decides to prefer AGENTS.md at some point, we'll delete this
file.

A symlink would apparently also work, but it would be the only symlink in the
SDL git repo, so it seemed less disruptive to just copy the file over for now.
2026-04-16 13:51:49 -04:00
.github policy: Clarify that "AI" means specific things. 2026-04-15 15:38:20 -04:00
android-project Use singleTop launchMode for SDLActivity on Android 2026-04-11 20:04:46 +02:00
build-scripts wikiheaders: Don't escape . chars in manpage's brief section. 2026-04-15 13:28:52 -04:00
cmake cmake: emscripten/clang does not support -Wformat* (anymore) 2026-04-07 00:53:56 +02:00
docs ci: add option to set ctest arguments 2026-04-11 04:12:15 +02:00
examples examples: Make source code and console tabs take 80% of browser page. 2026-02-16 14:26:51 -05:00
include Sync SDL3 wiki -> header 2026-04-05 18:33:22 +00:00
src wayland: Fix some comments 2026-04-16 10:14:46 -04:00
test test: use SDL_test for event handling 2026-04-14 02:46:42 +02:00
VisualC testtray: created VS project and added new click callbacks 2026-02-05 11:08:05 -08:00
VisualC-GDK gdk: Update Suspend/Resume best practices. 2026-03-07 11:19:09 -05:00
wayland-protocols wayland: bind cursor-shape-v1 at protocol version 2 2026-04-14 10:22:48 -04:00
Xcode Hiding OpenGLES API deprecation since iOS 12.0 warning 2026-02-15 10:57:07 -08:00
.clang-format Add CHECK_PARAM as a conditional macro in clang-format 2026-04-03 11:47:41 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
AGENTS.md AGENTS.md: Change "may not" to "must not". 2026-04-15 17:26:54 -04:00
Android.mk GPU: OpenXR integration (#14837) 2026-01-30 17:18:51 -05:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md CLAUDE.md: Just copy the text from AGENTS.md in here for now. 2026-04-16 13:51:49 -04:00
CMakeLists.txt Fix Metal GPU backend not being included in CMake configuration 2026-03-30 09:30:36 -04:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)