SDL/src/gpu
Sam Lantinga 840d5c16d2 Temporarily disabled texture binding validation
There are some advanced use cases that trip over this, so temporarily disabling the validation pending further review.

Reference: https://github.com/libsdl-org/SDL/issues/13871
(cherry picked from commit a2a60f75c7)
2025-10-08 19:53:05 -07:00
..
d3d12 gpu: D3D12 only requires feature level 11_0 with Resource Binding Tier 2. (#13782) 2025-08-22 14:07:58 -07:00
metal Fix Metal 3D texture upload stride calculation 2025-09-28 07:32:48 -07:00
vulkan Zero-initialize SDL_GPUDevice 2025-10-01 07:23:41 -07:00
SDL_gpu.c Temporarily disabled texture binding validation 2025-10-08 19:53:05 -07:00
SDL_sysgpu.h GPU: Bump MAX_COLOR_TARGET_BINDINGS to 8 (#13937) 2025-09-12 13:38:58 -07:00