SDL/src/video/windows/SDL_windowskeyboard.h
Sam Lantinga 81f8e6aba6 Added SDL_StartTextInputWithProperties()
This allows you to customize the text input so you can have numeric text entry, hidden passwords, etc.

Fixes https://github.com/libsdl-org/SDL/issues/7101
Fixes https://github.com/libsdl-org/SDL/issues/7965
Fixes https://github.com/libsdl-org/SDL/issues/9439
2024-08-02 14:49:37 -07:00

40 lines
1.7 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_windowskeyboard_h_
#define SDL_windowskeyboard_h_
extern void WIN_InitKeyboard(SDL_VideoDevice *_this);
extern void WIN_UpdateKeymap(SDL_bool send_event);
extern void WIN_QuitKeyboard(SDL_VideoDevice *_this);
extern void WIN_ResetDeadKeys(void);
extern int WIN_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props);
extern int WIN_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window);
extern int WIN_UpdateTextInputArea(SDL_VideoDevice *_this, SDL_Window *window);
extern int WIN_ClearComposition(SDL_VideoDevice *_this, SDL_Window *window);
extern SDL_bool WIN_HandleIMEMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
extern void WIN_UpdateIMECandidates(SDL_VideoDevice *_this);
#endif /* SDL_windowskeyboard_h_ */