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direct3d
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Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode()
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2025-03-28 13:51:19 -07:00 |
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direct3d11
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Fix vsync-off support for direct3d11
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2025-08-24 21:33:02 +03:00 |
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direct3d12
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Use consistent style for pointer declarations and casts
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2025-06-18 10:03:44 -07:00 |
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gpu
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Don't reset the render target when invalidating GPU renderer cache state
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2025-04-11 09:23:02 -07:00 |
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metal
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Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode()
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2025-03-28 13:51:19 -07:00 |
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ngage
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[Nokia N-Gage] Re-enable FPS counter, fix link in README.
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2025-07-02 21:27:24 +02:00 |
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opengl
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video: Try to reconfigure the window for OpenGL without destroying it
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2025-08-27 12:10:48 -04:00 |
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opengles2
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video: Try to reconfigure the window for OpenGL without destroying it
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2025-08-27 12:10:48 -04:00 |
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ps2
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Fix wrong callback type
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2025-05-20 11:10:43 -07:00 |
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psp
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Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode()
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2025-03-28 13:51:19 -07:00 |
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software
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Fixed clamp texture address mode in software renderer
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2025-07-21 10:20:16 -07:00 |
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vitagxm
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Vita Render: Limit the scope of cliprect to viewport
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2025-06-20 14:51:16 -07:00 |
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vulkan
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Fixed warning: initialization of pointer of type 'VkSampler' (aka 'struct VkSampler_T *') to null from a constant boolean expression
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2025-08-03 07:24:51 -07:00 |
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SDL_d3dmath.c
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_d3dmath.h
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_render.c
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Renamed SDL_GPURenderStateDesc to SDL_GPURenderStateCreateInfo for consistency with GPU API conventions
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2025-08-27 09:14:19 -07:00 |
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SDL_render_debug_font.h
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_render_unsupported.c
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |
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SDL_sysrender.h
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Restore support for the Nokia N-Gage (#12148)
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2025-05-22 11:07:22 -07:00 |
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SDL_yuv_sw.c
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Renamed SDL_SoftStretch() to SDL_StretchSurface()
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2025-02-03 08:51:32 -08:00 |
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SDL_yuv_sw_c.h
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Updated copyright for 2025
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2025-01-01 07:45:52 -08:00 |