..
android
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
apple
Removed temporary memory from the API
2024-07-26 20:59:14 -07:00
bsd
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
darwin
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
dummy
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
emscripten
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
gdk
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
haiku
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
hidapi
Renamed SDL_PostSemaphore() to SDL_SignalSemphore()
2024-07-24 13:37:40 -07:00
linux
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
n3ds
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
ps2
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
psp
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
steam
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
virtual
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
vita
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
windows
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
check_8bitdo.sh
SDL API renaming: SDL_gamecontroller.h
2022-12-27 09:47:24 -08:00
controller_list.h
Pass through the original name used by the Steam Virtual Gamepad
2024-06-17 12:14:44 -07:00
controller_type.c
Undo name change for the controller list
2023-05-19 14:26:37 -07:00
controller_type.h
Use the Valve code name for the Steam Deck controller
2023-12-28 15:41:02 -08:00
SDL_gamepad.c
Fixed memory leak if joysticks were initialized but gamepads were not
2024-07-27 13:44:45 -07:00
SDL_gamepad_c.h
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
SDL_gamepad_db.h
Revert "Add two more mapping for Nvidia controller (2019)"
2024-07-28 11:07:59 -07:00
SDL_joystick.c
Fixed crash with joystick rumble after disconnection
2024-07-29 13:35:58 -07:00
SDL_joystick_c.h
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
SDL_steam_virtual_gamepad.c
Fix memory leak in SDL_UpdateSteamVirtualGamepadInfo()
2024-02-06 01:55:47 -08:00
SDL_steam_virtual_gamepad.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_sysjoystick.h
SDL_GUIDToString() follows the SDL_GetStringRule
2024-07-19 12:22:03 -07:00
sort_controllers.py
The same VID/PID is used for the FlyDigi Apex 4
2024-07-05 10:04:59 -07:00
usb_ids.h
Added support for the ROG RAIKIRI
2024-07-03 13:54:00 -07:00