SDL/src/render
Sylvain 7c71e72193 SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1).
At the earliest place, immediatly after driverdata is set.
(Doing it in SDL_render.c, after creation, would be too late, because there're renderers that already use/change those values in the CreateRender() function).
2023-12-02 21:42:17 +01:00
..
direct3d SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
direct3d11 SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
direct3d12 SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
metal SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
opengl SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
opengles2 SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
ps2 SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
psp SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
software SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
vitagxm SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2023-12-02 21:42:17 +01:00
SDL_d3dmath.c Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
SDL_d3dmath.h Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
SDL_render.c error: SDL's allocators now call SDL_OutOfMemory on error. 2023-11-30 00:14:27 -05:00
SDL_render_unsupported.c Replaced SDL_RenderGetD3D11Device(), SDL_RenderGetD3D12Device(), and SDL_RenderGetD3D9Device() with renderer properties. 2023-11-08 12:01:48 -08:00
SDL_sysrender.h render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
SDL_yuv_sw.c error: SDL's allocators now call SDL_OutOfMemory on error. 2023-11-30 00:14:27 -05:00
SDL_yuv_sw_c.h Fixed Visual Studio warning 4244 2023-03-30 14:04:32 -07:00