SDL/src/render/opengles2
Ryan C. Gordon 0e4ce84801 opengl: Make diagonal lines match the software renderer.
OpenGL leaves the final line segment open, SDL's software renderer does not,
so we need a tiny bit of trigonometry here to move one more pixel in the right
direction.
2020-11-08 20:57:17 -05:00
..
SDL_gles2funcs.h Fixed build warnings on Android 2020-02-01 09:23:04 -08:00
SDL_render_gles2.c opengl: Make diagonal lines match the software renderer. 2020-11-08 20:57:17 -05:00
SDL_shaders_gles2.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_shaders_gles2.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00