SDL/src/camera
Qiu Qiang 62639fdf88 Improve camera frame rate matching on macOS
- Prefer formats with narrower frame rate ranges
- Set frame duration on both device and connection
  for better enforcement
2025-12-08 21:03:09 -08:00
..
android surface: Surface rotation property should be float, not int. 2025-12-07 22:25:08 -05:00
coremedia Improve camera frame rate matching on macOS 2025-12-08 21:03:09 -08:00
dummy surface: Surface rotation property should be float, not int. 2025-12-07 22:25:08 -05:00
emscripten surface: Surface rotation property should be float, not int. 2025-12-07 22:25:08 -05:00
mediafoundation surface: Surface rotation property should be float, not int. 2025-12-07 22:25:08 -05:00
pipewire surface: Surface rotation property should be float, not int. 2025-12-07 22:25:08 -05:00
v4l2 surface: Surface rotation property should be float, not int. 2025-12-07 22:25:08 -05:00
vita surface: Surface rotation property should be float, not int. 2025-12-07 22:25:08 -05:00
SDL_camera.c surface: Surface rotation property should be float, not int. 2025-12-07 22:25:08 -05:00
SDL_camera_c.h Updated copyright for 2025 2025-01-01 07:45:52 -08:00
SDL_syscamera.h surface: Surface rotation property should be float, not int. 2025-12-07 22:25:08 -05:00