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atomic
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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audio
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emscripten: Cleanup some wasm32/wasm64 ifdefs.
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2026-02-02 19:23:33 -05:00 |
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camera
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emscripten: Unify creation of Module['SDL3'] in at SDL_Init time.
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2026-02-02 19:23:28 -05:00 |
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core
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Fix typos in comments.
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2026-01-30 07:25:35 -08:00 |
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cpuinfo
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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dialog
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Fixed macOS build when video is disabled
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2026-01-29 14:30:51 -08:00 |
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dynapi
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SDL_CreateGPURenderState() doesn't modify the createinfo parameter
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2026-01-17 20:49:04 -08:00 |
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events
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Fix incorrect type in SDL_GetMice() and SDL_GetKeyboards() allocation (#14870)
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2026-01-19 15:24:37 -08:00 |
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filesystem
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iOS: if the file doesn't exist in the pref path, use the current directory
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2026-01-02 08:19:45 -08:00 |
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gpu
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GPU: Allow D3D12 backend to load vendored D3D12Core.dll (#14946)
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2026-02-02 11:40:08 -08:00 |
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haptic
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More prefer SDL_zero*()
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2026-01-23 16:02:27 -08:00 |
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hidapi
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Fixed conflict when linking both SDL and hidapi statically
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2026-01-06 06:10:51 -08:00 |
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io
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asyncio: don't report failures on closing read-only files with Windows IoRing.
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2026-01-31 16:06:54 -08:00 |
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joystick
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Fixed the GameCube Controller Adapter showing up twice on macOS
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2026-02-02 15:56:06 -08:00 |
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libm
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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loadso
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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locale
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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main
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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misc
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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power
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More prefer SDL_zero*()
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2026-01-23 16:02:27 -08:00 |
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process
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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render
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Fix invalidation of bound textures/shaders across a renderer flush on D3D9
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2026-01-31 17:17:44 -08:00 |
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sensor
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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stdlib
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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storage
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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test
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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thread
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thread: Use a flexible array member for "array" in SDL_TLSData.
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2026-01-16 08:32:27 -08:00 |
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time
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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timer
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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tray
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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video
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surface: verify surface palette in SDL_Save(BMP|PNG) before hitting the FS
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2026-02-03 09:32:37 -08:00 |
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SDL.c
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emscripten: Cleanup some wasm32/wasm64 ifdefs.
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2026-02-02 19:23:33 -05:00 |
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SDL_assert.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_assert_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_error.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_error_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_guid.c
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Prefer SDL_zero()/SDL_zerop()
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2026-01-23 11:23:55 -08:00 |
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SDL_hashtable.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_hashtable.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_hints.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_hints_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_internal.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_list.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_list.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_log.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_log_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_properties.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_properties_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_utils.c
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |
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SDL_utils_c.h
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Updated copyright for 2026
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2026-01-01 09:48:19 -08:00 |