SDL/src/core/android
Sylvain 2cafa52598 - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer
- Remove SDL_VIDEO_EGL_ALLOW_TRANSPARENCY hint, EGL now checks 'window->flags & SDL_WINDOW_TRANSPARENT'
2023-03-13 21:23:04 +01:00
..
SDL_android.c - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
SDL_android.h SDL_*SceenSaver(): change return value to int. // add SDL_Unsupported() errors 2023-02-09 08:16:46 -08:00