Simple DirectMedia Layer https://libsdl.org
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Jesse Chounard 76ff74eeab Fix D3D12 DSV creation for array/cube/cube-array depth textures
DSV creation was missing a TEXTURE2DARRAY branch for array, cube, and
cube-array depth textures. It fell through to TEXTURE2D, so
FirstArraySlice was never set and all layers' DSVs targeted layer 0.
This caused incorrect rendering when using depth textures with multiple
layers, such as cubemap shadow maps.
2026-02-20 10:26:32 -05:00
.github ci: Add steamrt4 workflows 2026-01-02 12:19:08 -05:00
android-project Fixed detection of the "Android TV Box" as a TV 2026-02-16 12:35:34 -08:00
build-scripts release: synchronize build-scripts/build-release.py 2026-01-21 21:52:07 +01:00
cmake Revert "cmake: rpi videocore needs brcmegl as well" 2026-01-22 17:56:35 -08:00
docs Fixed building with Xcode 15.4 2026-01-03 08:04:59 -08:00
examples examples: Make source code and console tabs take 80% of browser page. 2026-02-16 13:17:55 -05:00
include include: Added \threadsafety notes to about 60 more functions. 2026-02-18 19:51:25 -05:00
src Fix D3D12 DSV creation for array/cube/cube-array depth textures 2026-02-20 10:26:32 -05:00
test Fix testime to pass window coordinates to SDL_SetTextInputArea(). 2026-02-13 08:23:03 -08:00
VisualC SDL_test: allow disabling colorized output 2025-12-15 23:19:25 +01:00
VisualC-GDK Updated copyright for 2026 2026-01-01 09:48:19 -08:00
wayland-protocols wayland: Update the color management protocol 2025-12-15 13:54:31 -05:00
Xcode Updated to version 3.4.1 for development 2025-12-31 18:18:45 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt cmake: cannot detect deprecated apple-clang link options (they are not fatal) 2026-02-03 20:57:32 +01:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:48:19 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)