Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga 76560f9e47 Revert "android: fixed a possible joystick-related deadlock on application termination"
This reverts commit 6b4ae68460.

It turns out this deadlock is possible for any joystick event delivery combined with an event watcher that locks joysticks. I'm reverting this change for now, and will be working on a better global solution for this problem.
2026-05-27 13:07:46 -07:00
.github Fix Cygwin building and add CI (#15566) 2026-05-15 08:48:24 -07:00
android-project Ensure we release exclusive USB access to controllers when backgrounded. #15694 2026-05-26 17:40:52 -07:00
build-scripts ci+release: build with gameinput support 2026-05-15 03:00:10 +02:00
cmake cmake: Preseed the CMake cache for Haiku OS. 2026-05-27 15:43:16 -04:00
docs docs: bump minimum required Android ndk version 2026-05-27 20:05:50 +02:00
examples examples/demo/04-bytepusher: go back to showing help text on load failures. 2026-05-23 23:56:48 -04:00
include Sync SDL3 wiki -> header 2026-05-26 14:59:13 +00:00
src Revert "android: fixed a possible joystick-related deadlock on application termination" 2026-05-27 13:07:46 -07:00
test filesystem: Implement SDL_GetExeName() for all platforms. 2026-05-27 15:41:51 -04:00
VisualC examples: Add blending example (#15657) 2026-05-19 21:05:23 -07:00
VisualC-GDK gdk: Update Suspend/Resume best practices. 2026-03-07 11:19:09 -05:00
wayland-protocols revert parts of CodeSpell commit d870911202 from 3rd party sources 2026-05-13 18:00:02 +03:00
Xcode Added curved window mode on visionOS 26 (#15298) 2026-05-12 16:48:06 -07:00
.clang-format Add CHECK_PARAM as a conditional macro in clang-format 2026-04-03 11:47:41 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
AGENTS.md AGENTS.md: Change "may not" to "must not". 2026-04-15 17:26:54 -04:00
Android.mk Add SVE2 SIMD Alpha-Blending Blitter (#15504) 2026-05-13 23:37:46 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md CLAUDE.md: Just copy the text from AGENTS.md in here for now. 2026-04-16 13:51:49 -04:00
CMakeLists.txt cmake: Preseed the CMake cache for Haiku OS. 2026-05-27 15:43:16 -04:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)