SDL/include
Sam Lantinga 36f621842b
Use the Microsoft provided GameInputCreate() function (#15797)
It does better version checking and has better compatibility.

This also fixes a crash in GameInputRedist.dll when attempting to load v3 when v2 is installed on the system. In this case, a thread is created in GameInputCreate() which is not cleaned up when the object is released, and can crash later with a NULL pointer dereference.
2026-06-10 12:57:43 -07:00
..
build_config Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
SDL3 Sync SDL3 wiki -> header 2026-06-10 17:29:25 +00:00