Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 7252633345
video: Check the display origin when a fullscreen window is moved
In certain cases when moving fullscreen windows in scaled desktop configurations, the window origin might overlap two displays at once. Check if the window is at the origin of a specific display before falling back to the generic window rectangle check.

Fixes rare fullscreen window misplacement when moving fullscreen windows via a desktop shortcut while using the Wayland scale-to-display mode.
2025-08-08 11:14:09 -04:00
.github ci: Haiku does not need -DSDL_UNIX_CONSOLE_BUILD=ON 2025-08-02 03:39:38 +02:00
android-project Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:44:45 -07:00
build-scripts Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:44:45 -07:00
cmake x11: Modernize and optimize key handling 2025-08-06 13:35:32 -07:00
docs Sync SDL3 wiki -> header 2025-07-30 03:04:38 +00:00
examples Restore support for the Nokia N-Gage (#12148) 2025-05-22 11:07:22 -07:00
include Fix some typos detected by Debian's lintian QA tool 2025-08-07 13:55:15 -07:00
src video: Check the display origin when a fullscreen window is moved 2025-08-08 11:14:09 -04:00
test Fix SDL_BlitSurfaceScaled crash 2025-08-01 09:22:20 -07:00
VisualC Implement SInput Device Support (#13343) 2025-07-15 18:35:47 -07:00
VisualC-GDK Implement SInput Device Support (#13343) 2025-07-15 18:35:47 -07:00
wayland-protocols wayland: Add support for the key repeat event (seat v10) 2025-07-06 11:28:04 -04:00
Xcode Implement SInput Device Support (#13343) 2025-07-15 18:35:47 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options wikiheaders: Let each subproject specify how to find their property symbols. 2025-06-17 16:41:24 -04:00
Android.mk Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:44:45 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:44:45 -07:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)