SDL/src
2021-12-17 18:55:49 -08:00
..
atomic
audio fix assertion failure in sndio audio caused by the recent hotplugging support 2021-12-13 11:26:35 -08:00
core another unsigned char cast in os2cp.c. code clean-up in os/2 geniconv. 2021-12-17 07:33:10 +03:00
cpuinfo
dynapi Fixed bug #5087: SDL_RenderGeometryRaw() passes colors as int* instead of SDL_Color* 2021-12-14 10:31:55 +01:00
events events: Add logging for SDL_MOUSEWHEEL preciseX/Y fields 2021-12-06 21:18:23 -06:00
file
filesystem replaced use of _MAX_PATH with CCHMAXPATH in os/2 code, 2021-12-08 14:01:02 +03:00
haptic
hidapi Fixed enabling udev hotplug detection on Linux 2021-12-15 10:39:42 -08:00
joystick SDL_gamecontroller.c: (unsigned char) cast to SDL_isdigit() parameters. 2021-12-17 07:40:02 +03:00
libm Make SDL2 able to build or PSP with cmake 2021-12-07 14:03:00 +03:00
loadso
locale
main removed stdlib.h from SDL_psp_main.c now that exit() is gone. 2021-12-07 19:32:56 +03:00
misc
power
render GLES2/Big-endian: don´t swap datas for yuv textures (Thanks 0x1F9F1 !) 2021-12-17 17:44:34 +01:00
sensor
stdlib
test SDL_test_common.c: (unsigned char) cast to SDL_isdigit() parameter. 2021-12-17 07:33:10 +03:00
thread Fix wrong value for thread priorities following official PSP Docs 2021-12-17 13:57:22 -08:00
timer Initial for building PSP version with CMake 2021-12-07 14:03:00 +03:00
video Make SDL_VideoInit cleanup when errors occur before video driver creation. 2021-12-17 18:55:49 -08:00
SDL.c
SDL_assert.c
SDL_assert_c.h
SDL_dataqueue.c
SDL_dataqueue.h
SDL_error.c
SDL_error_c.h
SDL_hints.c
SDL_hints_c.h
SDL_internal.h Re-enabled the O_CLOEXEC definition so config headers can be fixed 2021-12-14 12:42:39 -08:00
SDL_log.c