SDL/docs
2025-10-04 21:25:45 +02:00
..
doxyfile
hello.c
INTRO-androidstudio.md
INTRO-cmake.md Added MinGW Intro readme, touched up CMake and Visual Studio readmes. (#12485) 2025-03-06 16:24:16 -08:00
INTRO-emscripten.md
INTRO-mingw.md Fixup the mingw readme cmakelists 2025-03-11 19:42:28 -07:00
INTRO-visualstudio.md Added MinGW Intro readme, touched up CMake and Visual Studio readmes. (#12485) 2025-03-06 16:24:16 -08:00
INTRO-xcode.md
README-android.md Sync SDL3 wiki -> header 2025-09-19 14:26:10 +00:00
README-bsd.md
README-cmake.md Fix a broken link inside README-cmake.md that's meant to send to README-linux.md 2025-06-10 18:46:35 -04:00
README-contributing.md
README-documentation-rules.md Sync SDL3 wiki -> header 2025-09-13 00:23:10 +00:00
README-dynapi.md
README-emscripten.md Sync SDL3 wiki -> header 2025-09-18 23:10:17 +00:00
README-gdk.md
README-haiku.md
README-highdpi.md More clarification for high DPI support 2025-03-31 18:53:40 -07:00
README-ios.md Sync SDL3 wiki -> header 2025-08-31 22:35:36 +00:00
README-kmsbsd.md
README-linux.md ci+docs: add fribidi dependency 2025-10-04 21:25:45 +02:00
README-macos.md README-macos.md: replace old API calls 2025-07-07 18:37:19 -04:00
README-main-functions.md
README-migration.md android: reduce visiblity as much as possible 2025-03-19 23:36:08 +01:00
README-n3ds.md
README-ngage.md [Nokia N-Gage] Re-enable FPS counter, fix link in README. 2025-07-02 21:27:24 +02:00
README-platforms.md Fix typo: remove redundant character 2025-07-03 13:20:47 +02:00
README-porting.md
README-ps2.md [SDL3] [PS2] Framebuffer resolution + 240p/480p + PAL support (#13993) 2025-09-21 07:50:14 -07:00
README-ps4.md
README-ps5.md
README-psp.md Sync SDL3 wiki -> header 2025-04-10 17:52:25 +00:00
README-riscos.md
README-steamos.md
README-strings.md
README-switch.md
README-touch.md
README-versions.md Updated version documentation to match SDL 3.x practice 2025-04-07 10:22:42 -07:00
README-vita.md
README-wayland.md docs: Update Wayland documentation 2025-08-27 11:26:43 -04:00
README-windows.md
README.md
release_checklist.md Added a note to tag the wiki when doing feature releases 2025-03-24 11:45:20 -07:00

Simple DirectMedia Layer

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

SDL officially supports Windows, macOS, Linux, iOS, Android, Xbox, PlayStation 4/5, Nintendo Switch, and many other platforms.

SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found in the file "LICENSE.txt".

Information on building SDL with CMake is available in README-cmake.md

The best way to learn how to use SDL is to check out the header files in the "include" subdirectory and the programs in the "examples" subdirectory. The header files and test programs are well commented and always up to date.

Information on reporting bugs and contributing is available in README-contributing.md

More documentation and FAQs are available online at the wiki

If you need help with the library, or just want to discuss SDL related issues, you can join the SDL Discourse, which can be used as a web forum or a mailing list, at your preference.

If you want to report bugs or contribute patches, please submit them to our bug tracker

Enjoy!

Sam Lantinga mailto:slouken@libsdl.org