Simple DirectMedia Layer https://libsdl.org
Find a file
Sam Lantinga 6d64d821fb Fixed display hotplug events
The add event was accidentally removed in 30e176d6ba
2024-07-05 15:55:56 -07:00
.github android: create android project in create-android-project.py python script 2024-07-05 21:12:26 +02:00
android-project android: create android project in create-android-project.py python script 2024-07-05 21:12:26 +02:00
build-scripts android: create android project in create-android-project.py python script 2024-07-05 21:12:26 +02:00
cmake cmake: check for valid isinf/isinff/isnan/isnanf macros 2024-06-24 22:00:53 +02:00
docs android: create android project in create-android-project.py python script 2024-07-05 21:12:26 +02:00
include Sync SDL3 wiki -> header 2024-07-05 15:59:26 +00:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src Fixed display hotplug events 2024-07-05 15:55:56 -07:00
test audio: Add gain support to audio streams and logical audio devices. 2024-07-03 16:05:55 -04:00
VisualC main: Move SDL_RunApp bits from src/core to src/main. 2024-07-05 08:52:25 -07:00
VisualC-GDK main: Move SDL_RunApp bits from src/core to src/main. 2024-07-05 08:52:25 -07:00
VisualC-WinRT main: Move SDL_RunApp bits from src/core to src/main. 2024-07-05 08:52:25 -07:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
Xcode main: Move SDL_RunApp bits from src/core to src/main. 2024-07-05 08:52:25 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt
CMakeLists.txt main: Move SDL_RunApp bits from src/core to src/main. 2024-07-05 08:52:25 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)