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Make sure your app uses SDL_RenderFlush() before it talks to D3D/OpenGL/etc! Fixes #8584. |
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| .. | ||
| build-metal-shaders.sh | ||
| SDL_render_metal.m | ||
| SDL_shaders_metal.metal | ||
| SDL_shaders_metal_ios.h | ||
| SDL_shaders_metal_iphonesimulator.h | ||
| SDL_shaders_metal_macos.h | ||
| SDL_shaders_metal_tvos.h | ||
| SDL_shaders_metal_tvsimulator.h | ||