SDL/src/video
2023-01-25 09:26:59 -08:00
..
android SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
arm
cocoa SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
dummy SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
emscripten SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
haiku SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
khronos vulkan_metal.h: Make compatible with ObjC ARC 2022-11-23 17:37:38 -08:00
kmsdrm SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
n3ds SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
ngage SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
offscreen SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
ps2 SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
psp SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
raspberry SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
riscos SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
uikit SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
vita SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
vivante Fixed build on Steam Link hardware 2023-01-13 16:37:56 -08:00
wayland SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
windows SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
winrt Renamed SDL events for clarity 2023-01-24 07:26:48 -08:00
x11 SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
yuv2rgb Moved SDL_intrin.h back into the public headers for application use 2023-01-10 15:50:35 -08:00
SDL_blit.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_0.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_1.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_A.c Moved SDL_intrin.h back into the public headers for application use 2023-01-10 15:50:35 -08:00
SDL_blit_auto.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_auto.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_copy.c Moved SDL_intrin.h back into the public headers for application use 2023-01-10 15:50:35 -08:00
SDL_blit_copy.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_N.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_slow.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_blit_slow.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_bmp.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_clipboard.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_egl.c vita: fix PVR_PSP2 (GLES) + gl4es4fita (GL) 2023-01-25 00:23:05 +01:00
SDL_egl_c.h Fixed building on Raspberry Pi 2023-01-13 14:20:57 -08:00
SDL_fillrect.c Moved SDL_intrin.h back into the public headers for application use 2023-01-10 15:50:35 -08:00
SDL_pixels.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_pixels_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rect.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rect_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_rect_impl.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_RLEaccel.c Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 2023-01-09 18:01:59 -08:00
SDL_RLEaccel_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_shape.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_shape_internals.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_stretch.c Moved SDL_intrin.h back into the public headers for application use 2023-01-10 15:50:35 -08:00
SDL_surface.c Document that the pitch value may be zero for surfaces that will be filled in by the application later. 2023-01-24 22:51:16 -08:00
SDL_sysvideo.h SDL 3.0 is going to be high DPI aware and officially separates screen… (#7145) 2023-01-25 01:23:17 -08:00
SDL_video.c SDL_DisplayMode now represents physical pixels and has added a display scaling factor 2023-01-25 09:26:59 -08:00
SDL_video_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_vulkan_internal.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_vulkan_utils.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_yuv.c Moved SDL_intrin.h back into the public headers for application use 2023-01-10 15:50:35 -08:00
SDL_yuv_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
sdlgenblit.pl Updated copyright for 2023 2023-01-09 09:41:41 -08:00