SDL/src
2026-05-28 11:41:57 -07:00
..
atomic atomic: Implement loads on MSVC without RMW operations 2026-05-11 06:43:40 -07:00
audio SDL_wasapi.c: added comment about SDL_AudioClientProperties workaround 2026-05-19 11:21:24 +03:00
camera camera: Fix crash when setting frame rate and improve FPS precision 2026-03-02 12:00:32 -08:00
core filesystem: Implement SDL_GetExeName() for all platforms. 2026-05-27 15:42:41 -04:00
cpuinfo Updated copyright for 2026 2026-01-01 09:48:19 -08:00
dialog make sure #endif comment matches the macro name 2026-05-14 16:29:53 -07:00
dynapi Improve constness with Clipboard APIs 2026-04-19 07:06:43 -04:00
events Return the touch device name for SDL_TOUCH_MOUSEID 2026-05-13 09:07:51 -07:00
filesystem filesystem: Implement SDL_GetExeName() for all platforms. 2026-05-27 15:42:41 -04:00
gpu GPU: Return early in SDL_WaitForGPUFences if num_fences is 0 2026-05-27 08:24:53 -07:00
haptic make sure #endif comment matches the macro name 2026-05-14 16:29:53 -07:00
hidapi Add support for new Steam Controller on Android (#15044) 2026-05-28 11:41:57 -07:00
io io: With stdio, only forbid opening directories as files. 2026-03-12 13:17:08 -04:00
joystick Fix mistyped output report message for Steam Controller 2026-05-27 18:21:13 -07:00
libm Updated copyright for 2026 2026-01-01 09:48:19 -08:00
loadso Updated copyright for 2026 2026-01-01 09:48:19 -08:00
locale emscripten: Move some EM_ASM blocks to MAIN_THREAD_EM_ASM. 2026-02-20 10:28:12 -05:00
main emscripten: Add support for automounting persistent storage before SDL_main. 2026-03-29 07:41:37 -07:00
misc misc: Use the OpenURI D-Bus portal for opening URLs 2026-04-05 16:33:11 -04:00
power More prefer SDL_zero*() 2026-01-23 16:02:27 -08:00
process process: Don't duplicate NULL stdio handles on Windows. 2026-03-30 16:28:41 -04:00
render SDL_render_d3d11.c: fix another bad use of SDL_FUNCTION 2026-05-17 21:37:00 +03:00
sensor make sure #endif comment matches the macro name 2026-02-24 09:49:08 -08:00
stdlib _uitoa does not exist 2026-05-25 18:40:43 +03:00
storage Updated copyright for 2026 2026-01-01 09:48:19 -08:00
test Updated copyright for 2026 2026-01-01 09:48:19 -08:00
thread make sure #endif comment matches the macro name 2026-05-14 16:29:53 -07:00
time include: Added \threadsafety notes to about 60 more functions. 2026-02-18 19:51:25 -05:00
timer Use Uint64 instead for tick_numerators in USE_128BIT_MATH 2026-02-25 20:19:30 -08:00
tray Fix warning: strict prototypes (#14992) 2026-05-13 19:32:50 +03:00
video OpenVR: Actually quit correctly if we get a close/quit message. 2026-05-27 17:40:58 -07:00
SDL.c metadata: SDL_GetAppMetadataProperty() now uses SDL_GetExeName(). 2026-05-26 20:34:28 -04:00
SDL_assert.c make sure #endif comment matches the macro name 2026-02-24 09:49:08 -08:00
SDL_assert_c.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_error.c error: Alternate between two buffers in SDL_SetError. 2026-04-25 15:18:25 -04:00
SDL_error_c.h error: Alternate between two buffers in SDL_SetError. 2026-04-25 15:18:25 -04:00
SDL_guid.c Prefer SDL_zero()/SDL_zerop() 2026-01-23 11:23:55 -08:00
SDL_hashtable.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_hashtable.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_hints.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_hints_c.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_internal.h filesystem: Implement SDL_GetExeName() for all platforms. 2026-05-27 15:42:41 -04:00
SDL_list.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_list.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_log.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_log_c.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_properties.c Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_properties_c.h Updated copyright for 2026 2026-01-01 09:48:19 -08:00
SDL_utils.c filesystem: Added SDL_GetExeName(). 2026-05-26 20:33:44 -04:00
SDL_utils_c.h dbus: Better handle local URI paths 2026-04-06 19:45:12 -04:00