Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 6516f7a9e8 keyboard: Release bound keymaps during the destruction process
If a bound keymap is being destroyed, unbind it to ensure that the keyboard state won't be left pointing to an invalid keymap. Backends now no longer need to manually do this when destroying keymaps during keyboard removal and shutdown.
2025-08-26 12:56:29 -04:00
.github Update NDK version to 28 (#13729) 2025-08-12 07:45:57 -07:00
android-project Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:44:45 -07:00
build-scripts Update NDK version to 28 (#13729) 2025-08-12 07:45:57 -07:00
cmake Improve CMake for IDE Projects (Visual Studio) (#13704) 2025-08-14 08:19:14 -07:00
docs Sync SDL3 wiki -> header 2025-07-30 03:04:38 +00:00
examples Restore support for the Nokia N-Gage (#12148) 2025-05-22 11:07:22 -07:00
include Added SDL_FLIP_HORIZONTAL_AND_VERTICAL 2025-08-26 05:50:51 -07:00
src keyboard: Release bound keymaps during the destruction process 2025-08-26 12:56:29 -04:00
test dialog: Fix save file chooser with xdg portal 2025-08-25 11:35:47 -07:00
VisualC Implement SInput Device Support (#13343) 2025-07-15 18:35:47 -07:00
VisualC-GDK Implement SInput Device Support (#13343) 2025-07-15 18:35:47 -07:00
wayland-protocols wayland: Add support for the key repeat event (seat v10) 2025-07-06 11:28:04 -04:00
Xcode Implement SInput Device Support (#13343) 2025-07-15 18:35:47 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options wikiheaders: Let each subproject specify how to find their property symbols. 2025-06-17 16:41:24 -04:00
Android.mk Revert "Support Google Play 16 KB Page Size Requirement (#13470)" 2025-08-07 11:44:45 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Fix vsync-off support for direct3d11 2025-08-24 21:33:02 +03:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Updating documentation for the 3.2.0 release 2025-01-15 20:38:16 -08:00
WhatsNew.txt Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 2025-03-05 09:07:05 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)