SDL/src/joystick/windows
Sam Lantinga a9ac349846 Poll for the initial controller state when using DirectInput
This fixes getting a deflected axis as the first buffered input reading on a generic USB controller (G-Shark GS-GP702)

(cherry picked from commit 70b0d33106)
2024-03-20 10:41:56 -07:00
..
SDL_dinputjoystick.c Poll for the initial controller state when using DirectInput 2024-03-20 10:41:56 -07:00
SDL_dinputjoystick_c.h Updated copyright for 2024 2024-01-01 13:19:49 -08:00
SDL_rawinputjoystick.c Updated copyright for 2024 2024-01-01 13:19:49 -08:00
SDL_rawinputjoystick_c.h Updated copyright for 2024 2024-01-01 13:19:49 -08:00
SDL_windows_gaming_input.c Updated copyright for 2024 2024-01-01 13:19:49 -08:00
SDL_windowsjoystick.c Updated copyright for 2024 2024-01-01 13:19:49 -08:00
SDL_windowsjoystick_c.h Poll for the initial controller state when using DirectInput 2024-03-20 10:41:56 -07:00
SDL_xinputjoystick.c Redefine XINPUT_CAPABILITIES_EX as an SDL typedef 2024-02-09 01:28:15 -08:00
SDL_xinputjoystick_c.h Updated copyright for 2024 2024-01-01 13:19:49 -08:00