Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga 63a98d0da2 Don't send k_EPS5FeatureReportIdCapabilities to Sony PS5 controllers
This report is for third party controllers only.

(cherry picked from commit 16dd5f0da4)
(cherry picked from commit bb036ef544)
2023-07-17 17:46:29 -07:00
.github ci: move 'set -eu' to after source_cmd 2023-07-14 15:03:19 +02:00
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android-project Updated to version 2.28.1 for release 2023-07-01 09:56:20 -07:00
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cmake cmake: really fix detection of pthread_setname_np() on Apple platforms. 2023-02-13 11:56:10 +03:00
docs Made the Android documentation more clear and understandable (#7535) 2023-03-25 15:11:51 -07:00
include Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2023-07-08 09:35:22 -07:00
mingw/pkg-support/cmake
src Don't send k_EPS5FeatureReportIdCapabilities to Sony PS5 controllers 2023-07-17 17:46:29 -07:00
test Relicensed testutils to match other test code 2023-07-16 04:38:48 -07:00
VisualC VisualC: turn on multi-processor compilation. 2023-05-29 14:47:52 -04:00
VisualC-GDK Updated copyright for 2023 2023-01-09 09:48:21 -08:00
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wayland-protocols
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.wikiheaders-options wikiheaders: Bridge README files in the docs directory to wiki. 2023-02-28 11:46:46 -05:00
Android.mk Fixed building with the 16.1.4479499 Android toolchain 2023-06-03 23:55:56 -07:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Unaligned stacks on i686-w64-mingw32, may lead to crashes (#7607) 2023-07-10 03:10:20 +03:00
configure Unaligned stacks on i686-w64-mingw32, may lead to crashes (#7607) 2023-07-10 03:10:20 +03:00
configure.ac Unaligned stacks on i686-w64-mingw32, may lead to crashes (#7607) 2023-07-10 03:10:20 +03:00
CREDITS.txt
INSTALL.txt
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Makefile.in
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README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: allow users of sdl2-config.cmake to not add -mwindows to the link options 2023-04-18 14:10:12 -04:00
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2023-07-08 09:35:22 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)