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android
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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beos
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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bsd
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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darwin
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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dummy
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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iphoneos
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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linux
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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psp
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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windows
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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windowsrt
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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2013-08-12 22:29:55 -04:00 |
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SDL_gamecontroller.c
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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2013-08-12 22:29:55 -04:00 |
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SDL_gamecontrollerdb.h
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WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0
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2013-08-13 20:09:52 -04:00 |
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SDL_joystick.c
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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SDL_joystick_c.h
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |
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SDL_sysjoystick.h
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WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1)
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2013-08-12 22:29:55 -04:00 |
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sort_controllers.py
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Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
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2013-08-11 19:56:43 -07:00 |