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While it makes sense to get an object pointer from an object ID, you want to get object attributes for an ID, otherwise e.g. GetNameFromID() sounds like it's a name ID, not an object ID. This is also consistent with the function naming convention in SDL2. |
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| coremotion | ||
| dummy | ||
| n3ds | ||
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| SDL_sensor.c | ||
| SDL_sensor_c.h | ||
| SDL_syssensor.h | ||