Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 5f8eb44541
wayland: Handle captured pointer movements over a subsurface
Some compositors will send pointer enter/leave event while moving between surfaces that are part of the same window while mouse capture is active. Maintain window focus in this case, and adjust the coordinates relative to the content surface by the subsurface offset, if necessary.
2026-05-22 11:47:23 -04:00
.github Fix Cygwin building and add CI (#15566) 2026-05-15 08:48:24 -07:00
android-project Process repeated joystick key events on Android 2026-05-21 06:53:17 -07:00
build-scripts ci+release: build with gameinput support 2026-05-15 03:00:10 +02:00
cmake Fix Cygwin building and add CI (#15566) 2026-05-15 08:48:24 -07:00
docs README-migration: Note that render target support is not universally available. 2026-05-20 12:51:41 -04:00
examples examples/renderer/20-blending: Note when a blend mode is unsupported. 2026-05-22 10:37:15 -04:00
include Fix -Wdeprecated-declarations warnings 2026-05-21 22:50:32 +02:00
src wayland: Handle captured pointer movements over a subsurface 2026-05-22 11:47:23 -04:00
test video: Windows keep any position set when in fullscreen after leaving fullscreen 2026-05-18 09:09:49 -07:00
VisualC examples: Add blending example (#15657) 2026-05-19 21:05:23 -07:00
VisualC-GDK gdk: Update Suspend/Resume best practices. 2026-03-07 11:19:09 -05:00
wayland-protocols revert parts of CodeSpell commit d870911202 from 3rd party sources 2026-05-13 18:00:02 +03:00
Xcode Added curved window mode on visionOS 26 (#15298) 2026-05-12 16:48:06 -07:00
.clang-format Add CHECK_PARAM as a conditional macro in clang-format 2026-04-03 11:47:41 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
AGENTS.md AGENTS.md: Change "may not" to "must not". 2026-04-15 17:26:54 -04:00
Android.mk Add SVE2 SIMD Alpha-Blending Blitter (#15504) 2026-05-13 23:37:46 -07:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CLAUDE.md CLAUDE.md: Just copy the text from AGENTS.md in here for now. 2026-04-16 13:51:49 -04:00
CMakeLists.txt Fix -Wdeprecated-declarations warnings 2026-05-21 22:50:32 +02:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:40:08 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)