SDL/include
Sam Lantinga 5e513ecc7f Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready.
Also mark up all functions that return temporary memory with SDL_DECLSPEC_TEMP, to help people implementing language bindings.

Fixes https://github.com/libsdl-org/SDL/issues/10378
2024-07-26 10:05:03 -07:00
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build_config android: enable vulkan renderer 2024-07-13 08:16:26 -07:00
SDL3 Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready. 2024-07-26 10:05:03 -07:00