SDL/src/render
2024-03-26 10:40:40 -07:00
..
direct3d Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
direct3d11 Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
direct3d12 Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
metal Fixed whitespace 2024-03-06 09:57:39 -08:00
opengl Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
opengles2 Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
ps2 If the viewport changes the cliprect should be updated 2024-02-25 09:37:56 -08:00
psp If the viewport changes the cliprect should be updated 2024-02-25 09:37:56 -08:00
software Unified the software renderer creation path 2024-03-10 11:05:26 -07:00
vitagxm Updated Vita renderer with colorspace clarification 2024-03-05 16:56:58 -08:00
vulkan Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_d3dmath.c Vulkan Renderer (#9114) 2024-02-22 14:58:11 -08:00
SDL_d3dmath.h Vulkan Renderer (#9114) 2024-02-22 14:58:11 -08:00
SDL_render.c SDL_CreateTexture() takes a SDL_PixelFormatEnum format parameter 2024-03-26 10:40:40 -07:00
SDL_render_unsupported.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysrender.h Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00
SDL_yuv_sw.c Add missing break 2024-03-18 15:55:14 +03:00
SDL_yuv_sw_c.h Cleaned up various type conversion issues 2024-03-07 06:58:43 -08:00