SDL/src/video
Frank Praznik 5a0095d373 video: Try to match the requested video mode when moving fullscreen windows
Try to match the requested video mode when a fullscreen window is moved to a new display, or it may not be returned to the requested mode if it is moved to a display with no matching mode, then back to the original display.
2023-03-26 12:50:32 -04:00
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android - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
arm video: fix ARM neon and simd 2023-03-15 14:54:20 +01:00
cocoa - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
dummy Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:10:44 -08:00
emscripten Removed SDL_GetDisplayDPI() 2023-02-08 17:35:54 -08:00
haiku SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
khronos
kmsdrm - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
n3ds Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
ngage Windows default to fullscreen desktop mode if they don't pick an explicit video mode 2023-02-01 12:05:25 -08:00
offscreen Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) 2023-03-09 15:10:44 -08:00
ps2 Add full high DPI information to SDL_DisplayMode 2023-01-27 12:38:46 -08:00
psp SDL_SetWindowIcon now reports errors. (#7081) 2023-02-17 16:17:27 -08:00
raspberry - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
riscos Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
uikit Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes 2023-03-09 03:25:20 -08:00
vita - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
vivante - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
wayland wayland: Set the minimized flag on windows until cleared by a focus event 2023-03-24 16:17:16 -04:00
windows Add SWP_NOACTIVATE to SetWindowPos flags passed in WIN_SetWindowAlwaysOnTop 2023-03-24 10:39:56 -07:00
winrt SDL_*SceenSaver(): change return value to int. // add SDL_Unsupported() errors 2023-02-09 08:16:46 -08:00
x11 testautomation_video: if SDL_SetWindowSize/Position isn't honored, we should check there is an event 2023-03-24 09:52:05 +01:00
yuv2rgb SDL_intrin.h: define SDL_<simd>_INTRINSICS in user-visible header 2023-03-21 23:03:02 +03:00
SDL_blit.c Fix various warnings: static /void / comma 2023-03-06 12:37:37 +01:00
SDL_blit.h
SDL_blit_0.c Simplify flags testing (#7220) 2023-02-03 13:08:42 -08:00
SDL_blit_1.c
SDL_blit_A.c SDL_intrin.h: define SDL_<simd>_INTRINSICS in user-visible header 2023-03-21 23:03:02 +03:00
SDL_blit_auto.c Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl 2023-03-16 20:25:59 +01:00
SDL_blit_auto.h Refresh generation of SDL_blit_auto.c 2023-03-16 20:25:59 +01:00
SDL_blit_copy.c Fix arguments of SDL_BlitCopyMMX 2023-03-24 02:18:06 +01:00
SDL_blit_copy.h
SDL_blit_N.c cmake+video: always use altivec.h header for detection + introduce SDL_ENABLE_ALTIVEC 2023-03-15 14:54:20 +01:00
SDL_blit_slow.c Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
SDL_blit_slow.h
SDL_bmp.c
SDL_clipboard.c
SDL_egl.c - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
SDL_egl_c.h - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2023-03-13 21:23:04 +01:00
SDL_fillrect.c SDL_intrin.h: define SDL_<simd>_INTRINSICS in user-visible header 2023-03-21 23:03:02 +03:00
SDL_pixels.c Remove returns int from Destroy/Close/Unlock functions 2023-02-09 07:57:14 -08:00
SDL_pixels_c.h
SDL_rect.c
SDL_rect_c.h
SDL_rect_impl.h Change return type from void to int, for functions that set an error 2023-02-07 13:51:45 -08:00
SDL_RLEaccel.c
SDL_RLEaccel_c.h
SDL_shape.c SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
SDL_shape_internals.h
SDL_stretch.c SDL_intrin.h: define SDL_<simd>_INTRINSICS in user-visible header 2023-03-21 23:03:02 +03:00
SDL_surface.c Add error returns to void functions that can fail/set errors. 2023-02-09 07:23:21 -08:00
SDL_sysvideo.h video: Add the concept of child popup windows 2023-03-10 15:51:13 -08:00
SDL_video.c video: Try to match the requested video mode when moving fullscreen windows 2023-03-26 12:50:32 -04:00
SDL_video_c.h
SDL_vulkan_internal.h
SDL_vulkan_utils.c
SDL_yuv.c tidy-up SDL_yuv.c 2023-03-21 23:03:02 +03:00
SDL_yuv_c.h
sdlgenblit.pl Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl 2023-03-16 20:25:59 +01:00