Simple DirectMedia Layer https://libsdl.org
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Frank Praznik 58c9c0ba7b
wayland: Prevent the window from errantly growing when scale to display is used
Some compositors will send a configure event immediately after a scale event, however, this event can contain the old logical size, and should be ignored, or the window will incorrectly change size when moved between displays with differing scale factors.

Store the last requested logical size as the last configure size when resizing a floating window due to a scale change, so a configure event immediately following with the old size will be ignored.

(cherry picked from commit 18219d5b53)
2026-03-12 10:23:39 -04:00
.github ci: Add steamrt4 workflows 2026-01-02 12:19:08 -05:00
android-project Fix backspace on android with api 30+ 2026-03-03 17:12:28 -08:00
build-scripts release: synchronize build-scripts/build-release.py 2026-01-21 21:52:07 +01:00
cmake ci: add CFLAGS to pkg-config link command 2026-02-20 11:20:57 -08:00
docs Sync SDL3 wiki -> header 2026-02-26 07:55:56 +03:00
examples examples: Make source code and console tabs take 80% of browser page. 2026-02-16 13:17:55 -05:00
include windows: support flag RIDEV_INPUTSINK in raw input (#15182) 2026-03-08 16:12:03 -07:00
src wayland: Prevent the window from errantly growing when scale to display is used 2026-03-12 10:23:39 -04:00
test vulkan: Only enable KHR_portability_enumeration when available 2026-02-20 11:35:37 -05:00
VisualC SDL_test: allow disabling colorized output 2025-12-15 23:19:25 +01:00
VisualC-GDK Revert "render: Added Xbox DXIL for gpu backend". 2026-03-04 15:52:52 -05:00
wayland-protocols wayland: Update the color management protocol 2025-12-15 13:54:31 -05:00
Xcode Updated to version 3.4.3 for development 2026-02-20 15:59:20 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt Updated to version 3.4.3 for development 2026-02-20 15:59:20 -08:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2026 2026-01-01 09:48:19 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)