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2
55fd205ba4
SDL
/
src
/
gpu
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coffeechriph
55fd205ba4
Add missing integer texture formats to SDL_GPUTextureFormatTexelBlockSize (
#12151
)
2025-02-11 14:21:30 -08:00
..
d3d12
[GPU] D3D12 backend debug markers were being cut
2025-02-11 07:21:44 -08:00
metal
GPU: Resource binding state shadowing (
#12138
)
2025-01-31 08:34:10 -08:00
vulkan
GPU: Remove stencil bit from sampler aspect mask on Vulkan (
#12196
)
2025-02-05 17:52:35 -08:00
SDL_gpu.c
Add missing integer texture formats to SDL_GPUTextureFormatTexelBlockSize (
#12151
)
2025-02-11 14:21:30 -08:00
SDL_sysgpu.h
GPU: Add name properties to resources (
#11946
)
2025-01-13 17:29:08 -08:00