SDL/src/render/vulkan/VULKAN_PixelShader_Advanced.hlsl
2024-03-05 12:46:44 -08:00

7 lines
133 B
HLSL

#include "VULKAN_PixelShader_Common.hlsli"
float4 main(PixelShaderInput input) : SV_TARGET
{
return AdvancedPixelShader(input);
}