Simple DirectMedia Layer https://libsdl.org
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Sam Lantinga 517a3d20e8 Support calling SteamAPI_InitEx() before SDL_Init(SDL_INIT_GAMEPAD)
Calling SteamAPI_InitEx() will set environment variables that SDL uses to properly support the Steam virtual gamepad. Make sure that we fall back to the real environment for the variables that Steam sets.
2025-12-13 23:46:27 -08:00
.github release: verify SDL_REVISION contains SDL- 2025-12-03 17:13:06 +01:00
android-project Updated to version 3.3.5 for development 2025-12-07 09:30:04 -08:00
build-scripts Remove mkinstalldirs from automake 2025-12-11 05:48:36 +01:00
cmake cmake: add reftable ref storage support to GetGitRevisionDescription 2025-12-11 16:13:49 -08:00
docs Sync SDL3 wiki -> header 2025-12-11 23:15:58 +00:00
examples examples/renderer/03-lines: simplified casting on radians calculation. 2025-12-05 12:59:01 -05:00
include Support calling SteamAPI_InitEx() before SDL_Init(SDL_INIT_GAMEPAD) 2025-12-13 23:46:27 -08:00
src Support calling SteamAPI_InitEx() before SDL_Init(SDL_INIT_GAMEPAD) 2025-12-13 23:46:27 -08:00
test isfinite is not available on all platforms, so add a bitmasking alternative 2025-12-08 20:48:47 +01:00
VisualC Added support for parsing the Xbox report descriptor 2025-12-10 10:49:39 -08:00
VisualC-GDK Added support for parsing the Xbox report descriptor 2025-12-10 10:49:39 -08:00
wayland-protocols Add SDL Pinch events (#9445) 2025-10-12 14:44:23 -07:00
Xcode Added support for parsing the Xbox report descriptor 2025-12-10 10:49:39 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Updated .gitignore for png test data 2025-10-10 08:59:27 -07:00
.wikiheaders-options wikiheaders: Generate a current list of supported environment variables. 2025-09-02 15:49:52 -04:00
Android.mk android: remove dependency on cpu-features.h 2025-11-11 23:41:43 +00:00
BUGS.txt Added a Discord link to BUGS.txt 2025-01-13 16:42:50 -08:00
CMakeLists.txt cmake: only enable building tests when SDL is the main project 2025-12-08 20:48:47 +01:00
CREDITS.md Updated the credits for SDL 3.0 2025-01-13 16:42:50 -08:00
INSTALL.md Add a link to docs/INTRO-mingw.md 2025-03-06 16:25:17 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README.md Revert "Update README.md" 2025-11-16 01:15:10 +03:00
WhatsNew.txt Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2025-12-09 17:12:08 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)