..
blank_cursor.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
default_cursor.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
imKStoUCS.c
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
imKStoUCS.h
wayland: Reuse KeySymToUcs4 to replicate X11 keymap behavior
2021-09-23 11:50:47 -07:00
scancodes_ascii.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
scancodes_darwin.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
scancodes_linux.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
scancodes_windows.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
scancodes_xfree86.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
SDL_clipboardevents.c
Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
2022-12-28 17:49:34 -08:00
SDL_clipboardevents_c.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
SDL_displayevents.c
Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
2022-12-28 17:49:34 -08:00
SDL_displayevents_c.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
SDL_dropevents.c
Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
2022-12-28 17:49:34 -08:00
SDL_dropevents_c.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
SDL_events.c
Renamed SDL_GAMEPADDEVICEREMAPPED to SDL_GAMEPADREMAPPED
2023-01-04 14:32:37 -08:00
SDL_events_c.h
SDL API renaming: internal functions
2022-12-27 15:05:51 -08:00
SDL_keyboard.c
events: Add function to send keystrokes and not update the modifier state
2023-01-05 10:39:19 -08:00
SDL_keyboard_c.h
events: Add function to send keystrokes and not update the modifier state
2023-01-05 10:39:19 -08:00
SDL_keysym_to_scancode.c
Fixed keyboard scancode mapping for parenthesis
2022-12-29 14:55:18 -08:00
SDL_keysym_to_scancode_c.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
SDL_mouse.c
Fixed warnings
2023-01-03 15:59:35 -08:00
SDL_mouse_c.h
Mouse coordinates are floating point
2022-12-29 23:12:19 -08:00
SDL_quit.c
SDL API renaming: internal functions
2022-12-27 15:05:51 -08:00
SDL_scancode_tables.c
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
SDL_scancode_tables_c.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00
SDL_touch.c
Mouse coordinates are floating point
2022-12-29 23:12:19 -08:00
SDL_touch_c.h
SDL API renaming: internal functions
2022-12-27 15:05:51 -08:00
SDL_windowevents.c
Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
2022-12-28 17:49:34 -08:00
SDL_windowevents_c.h
Removed the vi format comments from the source
2022-12-26 11:17:23 -08:00