SDL/src/events
Frank Praznik d2917918c0 events: Add function to send keystrokes and not update the modifier state
Add SDL_SendKeyboardKeyIgnoreModifiers() function and repurpose the source parameter for the SDL_SendKeyboardKeyInternal() function to use as a generic set of keyboard flags.
2023-01-05 10:39:19 -08:00
..
blank_cursor.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
default_cursor.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
imKStoUCS.c Added precompiled header support for Visual Studio and Xcode (#6710) 2022-11-29 18:34:15 -08:00
imKStoUCS.h wayland: Reuse KeySymToUcs4 to replicate X11 keymap behavior 2021-09-23 11:50:47 -07:00
scancodes_ascii.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
scancodes_darwin.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
scancodes_linux.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
scancodes_windows.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
scancodes_xfree86.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_clipboardevents.c Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() 2022-12-28 17:49:34 -08:00
SDL_clipboardevents_c.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_displayevents.c Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() 2022-12-28 17:49:34 -08:00
SDL_displayevents_c.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_dropevents.c Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() 2022-12-28 17:49:34 -08:00
SDL_dropevents_c.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_events.c Renamed SDL_GAMEPADDEVICEREMAPPED to SDL_GAMEPADREMAPPED 2023-01-04 14:32:37 -08:00
SDL_events_c.h SDL API renaming: internal functions 2022-12-27 15:05:51 -08:00
SDL_keyboard.c events: Add function to send keystrokes and not update the modifier state 2023-01-05 10:39:19 -08:00
SDL_keyboard_c.h events: Add function to send keystrokes and not update the modifier state 2023-01-05 10:39:19 -08:00
SDL_keysym_to_scancode.c Fixed keyboard scancode mapping for parenthesis 2022-12-29 14:55:18 -08:00
SDL_keysym_to_scancode_c.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_mouse.c Fixed warnings 2023-01-03 15:59:35 -08:00
SDL_mouse_c.h Mouse coordinates are floating point 2022-12-29 23:12:19 -08:00
SDL_quit.c SDL API renaming: internal functions 2022-12-27 15:05:51 -08:00
SDL_scancode_tables.c Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_scancode_tables_c.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00
SDL_touch.c Mouse coordinates are floating point 2022-12-29 23:12:19 -08:00
SDL_touch_c.h SDL API renaming: internal functions 2022-12-27 15:05:51 -08:00
SDL_windowevents.c Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() 2022-12-28 17:49:34 -08:00
SDL_windowevents_c.h Removed the vi format comments from the source 2022-12-26 11:17:23 -08:00