..
atomic
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
audio
alsa: a few more minor formatting tweaks.
2024-12-16 12:19:48 -05:00
camera
Removed external hashtable locking functions
2024-12-12 14:39:53 -08:00
core
work around type redefinition errors in SDL_immdevice.h
2024-12-06 17:51:00 +03:00
cpuinfo
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
dialog
Fix possible bug with Windows dialogs
2024-12-17 20:50:39 -08:00
dynapi
render: Updates to format-string versions of SDL_RenderDebugText.
2024-12-18 10:40:31 -05:00
events
video: Drop size and position requests for windows in a fixed size/position state
2024-12-17 10:45:40 -05:00
file
Fixed building with an older Windows SDK
2024-12-16 22:33:31 -08:00
filesystem
Xbox buildfixes
2024-12-13 11:34:39 -05:00
gpu
GPU: Optimize usage of D3D12 staging descriptors ( #11657 )
2024-12-17 22:22:22 -08:00
haptic
Include stdbool.h when using Visual Studio 2017+
2024-10-01 09:57:59 -07:00
hidapi
fix typo from commit b84f150d06
2024-12-17 11:15:56 +03:00
joystick
SDL_HashTable is now optionally thread-safe
2024-12-12 14:39:53 -08:00
libm
libm/e_exp.c: fix gcc warning on 32 bit:
2024-10-10 18:23:20 +03:00
loadso
loadso: library handles are now SDL_SharedObject* instead of void*.
2024-10-01 12:16:10 -04:00
locale
Fixed Chinese locales on PSP (thanks @ccawley2011!)
2024-12-10 14:47:31 -08:00
main
ngage: Remove Nokia N-Gage support.
2024-12-11 13:29:43 -05:00
misc
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
power
winrt: Removed WinRT/Windows Phone/UWP support.
2024-09-06 13:28:39 -04:00
process
Make sure stdio handles are in blocking mode
2024-10-14 22:10:49 -07:00
render
render: Updates to format-string versions of SDL_RenderDebugText.
2024-12-18 10:40:31 -05:00
sensor
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
2024-10-04 08:57:03 -07:00
stdlib
Removed external hashtable locking functions
2024-12-12 14:39:53 -08:00
storage
Include stdbool.h when using Visual Studio 2017+
2024-10-01 09:57:59 -07:00
test
Add missing SDL_WindowFlags to SDL_test_common.c
2024-11-25 10:56:16 -08:00
thread
ngage: Remove Nokia N-Gage support.
2024-12-11 13:29:43 -05:00
time
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
timer
ngage: Remove Nokia N-Gage support.
2024-12-11 13:29:43 -05:00
video
video: Drop size and position requests for windows in a fixed size/position state
2024-12-17 10:45:40 -05:00
SDL.c
ngage: Remove Nokia N-Gage support.
2024-12-11 13:29:43 -05:00
SDL_assert.c
Improve support for private platforms ( #11220 )
2024-10-15 18:02:07 -04:00
SDL_assert_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_error.c
Added SDL_SetErrorV()
2024-10-13 09:26:25 -07:00
SDL_error_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_guid.c
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_hashtable.c
Removed external hashtable locking functions
2024-12-12 14:39:53 -08:00
SDL_hashtable.h
Removed external hashtable locking functions
2024-12-12 14:39:53 -08:00
SDL_hints.c
Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115
2024-10-12 08:47:02 -07:00
SDL_hints_c.h
Use C99 bool internally in SDL
2024-08-22 13:30:02 -07:00
SDL_internal.h
SDL_internal: remove #undef SDL_LEAN_AND_MEAN
2024-12-14 09:22:29 -08:00
SDL_list.c
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_list.h
Use SDL_bool instead an int return code in the SDL API
2024-08-27 10:31:46 -07:00
SDL_log.c
Check return value of SDL_small_alloc()
2024-10-13 14:07:26 -07:00
SDL_log_c.h
Use C++ style comments consistently in SDL source code
2024-08-22 13:30:02 -07:00
SDL_properties.c
Don't free properties while modifying the property hashtable
2024-12-12 14:39:53 -08:00
SDL_properties_c.h
Fix typo: DiretMedia->DirectMedia
2024-10-05 00:08:01 -04:00
SDL_utils.c
SDL_HashTable is now optionally thread-safe
2024-12-12 14:39:53 -08:00
SDL_utils_c.h
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00