SDL/src/joystick/hidapi
Sam Lantinga 4caa6a0688 Fixed bug 4921 - Do not swap B/X buttons on GameCube controller unless it's requested
Ethan Lee

Basically replicating the solution of the Switch Controller's button label issue. Physical layout should take priority unless it's explicitly requested by the user or application!
2020-03-10 16:41:42 -07:00
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steam Added missing file from previous commit 2020-01-29 20:09:59 -08:00
SDL_hidapi_gamecube.c Fixed bug 4921 - Do not swap B/X buttons on GameCube controller unless it's requested 2020-03-10 16:41:42 -07:00
SDL_hidapi_ps4.c Added support for indicating player index on DS4 controllers 2020-03-07 13:17:28 -08:00
SDL_hidapi_rumble.c Fixed crash when a controller is disconnected while rumble is pending 2020-03-04 14:59:44 -08:00
SDL_hidapi_rumble.h Update for bug 4923 - Calling SDL_GameControllerRumble() often takes 8 ms 2020-02-07 11:02:34 -08:00
SDL_hidapi_steam.c Use SDL math functions in Steam Controller support 2020-03-02 09:35:09 -08:00
SDL_hidapi_switch.c Fixed rumble for third-party Nintento Switch Pro controllers 2020-03-04 17:10:37 -08:00
SDL_hidapi_xbox360.c This controller firmware is supported on Windows, and is covered by the Bluetooth check on Mac OSX 2020-03-02 10:57:57 -08:00
SDL_hidapi_xbox360w.c Fixed support for third party Xbox 360 wireless controller dongle 2020-02-19 08:26:00 -08:00
SDL_hidapi_xboxone.c Fixed handling the guide button with both V1 and V2 of the Xbox One Bluetooth wireless protocols 2020-03-04 09:42:10 -08:00
SDL_hidapijoystick.c Possible fix for bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application 2020-03-02 15:06:47 -08:00
SDL_hidapijoystick_c.h Fixed long delay on main thread caused by blocking rumble writes in HIDAPI drivers 2020-02-04 15:26:56 -08:00