SDL/include
Ryan C. Gordon 3a1cfbc147
main: If SDL_MAIN_CALLBACK_RATE="waitevent", have at least one iteration run.
This way apps can at least draw an initial image to their windows before going
into a deep, blocking wait for user interaction.

Fixes #15027.
2026-06-19 14:14:13 -04:00
..
build_config Use the Microsoft provided GameInputCreate() function (#15797) 2026-06-10 12:57:43 -07:00
SDL3 main: If SDL_MAIN_CALLBACK_RATE="waitevent", have at least one iteration run. 2026-06-19 14:14:13 -04:00