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direct3d
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Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
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2024-07-12 10:41:02 -07:00 |
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direct3d11
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direct3d11: we don't need to create all the blend states up front
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2024-07-15 14:12:33 -07:00 |
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direct3d12
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Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
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2024-07-12 10:41:02 -07:00 |
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metal
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Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
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2024-07-12 10:41:02 -07:00 |
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opengl
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video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext.
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2024-07-10 15:54:08 -04:00 |
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opengles2
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video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext.
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2024-07-10 15:54:08 -04:00 |
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ps2
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Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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2024-07-15 14:12:33 -07:00 |
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psp
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Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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2024-07-15 14:12:33 -07:00 |
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software
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Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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2024-07-15 14:12:33 -07:00 |
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vitagxm
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Backed out the viewport and cliprect changes in 9fb5a9ccac
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2024-06-12 19:25:15 -07:00 |
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vulkan
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VULKAN_RenderPresent() should return result code 0 on success
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2024-07-13 09:27:06 -07:00 |
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SDL_d3dmath.c
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Vulkan Renderer (#9114)
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2024-02-22 14:58:11 -08:00 |
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SDL_d3dmath.h
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Fixed Android build warnings
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2024-07-13 09:00:41 -07:00 |
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SDL_render.c
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Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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2024-07-15 14:12:33 -07:00 |
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SDL_render_unsupported.c
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
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SDL_sysrender.h
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Simplified SDL_Surface
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2024-07-10 00:48:18 -07:00 |
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SDL_yuv_sw.c
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Simplified SDL_Surface
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2024-07-10 00:48:18 -07:00 |
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SDL_yuv_sw_c.h
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Simplified SDL_Surface
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2024-07-10 00:48:18 -07:00 |