SDL/src/render
2024-07-15 14:12:33 -07:00
..
direct3d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 2024-07-12 10:41:02 -07:00
direct3d11 direct3d11: we don't need to create all the blend states up front 2024-07-15 14:12:33 -07:00
direct3d12 Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 2024-07-12 10:41:02 -07:00
metal Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 2024-07-12 10:41:02 -07:00
opengl video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext. 2024-07-10 15:54:08 -04:00
opengles2 video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext. 2024-07-10 15:54:08 -04:00
ps2 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 2024-07-15 14:12:33 -07:00
psp Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 2024-07-15 14:12:33 -07:00
software Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 2024-07-15 14:12:33 -07:00
vitagxm Backed out the viewport and cliprect changes in 9fb5a9ccac 2024-06-12 19:25:15 -07:00
vulkan VULKAN_RenderPresent() should return result code 0 on success 2024-07-13 09:27:06 -07:00
SDL_d3dmath.c Vulkan Renderer (#9114) 2024-02-22 14:58:11 -08:00
SDL_d3dmath.h Fixed Android build warnings 2024-07-13 09:00:41 -07:00
SDL_render.c Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 2024-07-15 14:12:33 -07:00
SDL_render_unsupported.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_sysrender.h Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
SDL_yuv_sw.c Simplified SDL_Surface 2024-07-10 00:48:18 -07:00
SDL_yuv_sw_c.h Simplified SDL_Surface 2024-07-10 00:48:18 -07:00