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Simple DirectMedia Layer
https://libsdl.org
It happens fairly often that people enable X11 support but don't install the extension libraries that SDL depends on. This makes those required if not explicitly disabled, which should help prevent accidentally broken builds. |
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| android-project | ||
| build-scripts | ||
| cmake | ||
| docs | ||
| examples | ||
| include | ||
| src | ||
| test | ||
| VisualC | ||
| VisualC-GDK | ||
| wayland-protocols | ||
| Xcode | ||
| .clang-format | ||
| .clang-tidy | ||
| .editorconfig | ||
| .gitignore | ||
| .wikiheaders-options | ||
| Android.mk | ||
| BUGS.txt | ||
| CMakeLists.txt | ||
| CREDITS.md | ||
| INSTALL.md | ||
| LICENSE.txt | ||
| README.md | ||
| WhatsNew.txt | ||
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
You can find the latest release and additional information at: https://www.libsdl.org/
Installation instructions and a quick introduction is available in INSTALL.md
This library is distributed under the terms of the zlib license, available in LICENSE.txt.
Enjoy!
Sam Lantinga (slouken@libsdl.org)