SDL/src/stdlib
Ryan C. Gordon 447b508a77
error: SDL's allocators now call SDL_OutOfMemory on error.
This means the allocator's caller doesn't need to use SDL_OutOfMemory directly
if the allocation fails.

This applies to the usual allocators: SDL_malloc, SDL_calloc, SDL_realloc
(all of these regardless of if the app supplied a custom allocator or we're
using system malloc() or an internal copy of dlmalloc under the hood),
SDL_aligned_alloc, SDL_small_alloc, SDL_strdup, SDL_asprintf, SDL_wcsdup...
probably others. If it returns something you can pass to SDL_free, it should
work.

The caller might still need to use SDL_OutOfMemory if something that wasn't
SDL allocated the memory: operator new in C++ code, Objective-C's alloc
message, win32 GlobalAlloc, etc.

Fixes #8642.
2023-11-30 00:14:27 -05:00
..
SDL_crc16.c
SDL_crc32.c
SDL_getenv.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_iconv.c revise iconv detection: 2023-11-23 04:30:56 +03:00
SDL_malloc.c error: SDL's allocators now call SDL_OutOfMemory on error. 2023-11-30 00:14:27 -05:00
SDL_mslibc.c Use SDL_DISABLE_ALLOCA instead of HAVE_ALLOCA in SDL_stdinc.h 2023-10-28 18:54:12 +02:00
SDL_mslibc_x64.asm Use SDL_DISABLE_ALLOCA instead of HAVE_ALLOCA in SDL_stdinc.h 2023-10-28 18:54:12 +02:00
SDL_qsort.c
SDL_stdlib.c
SDL_string.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_strtokr.c
SDL_vacopy.h