SDL/src/joystick/hidapi
Sam Lantinga 2ebbfe7c5b Added an "auto" mode for PS4 and PS5 controller rumble hints
This allows the controllers to report that they have sensors and enhanced capabilities, but not actually switch into enhanced mode (breaking DirectInput) unless the application tries to use them.
2023-07-17 17:32:57 -07:00
..
steam Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
SDL_hidapi_combined.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_hidapi_gamecube.c Simplify flags testing (#7220) 2023-02-03 13:08:42 -08:00
SDL_hidapi_luna.c Removed SDL_GAMEPAD_TYPE_VIRTUAL, SDL_GAMEPAD_TYPE_AMAZON_LUNA, SDL_GAMEPAD_TYPE_GOOGLE_STADIA, and SDL_GAMEPAD_TYPE_NVIDIA_SHIELD 2023-07-16 04:32:12 -07:00
SDL_hidapi_nintendo.h Added support for the Nintendo Online Famicom controllers 2023-06-28 19:15:43 -07:00
SDL_hidapi_ps3.c Fixed PS3 controller initialization over Bluetooth 2023-06-08 10:46:56 -07:00
SDL_hidapi_ps4.c Added an "auto" mode for PS4 and PS5 controller rumble hints 2023-07-17 17:32:57 -07:00
SDL_hidapi_ps5.c Added an "auto" mode for PS4 and PS5 controller rumble hints 2023-07-17 17:32:57 -07:00
SDL_hidapi_rumble.c Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_hidapi_rumble.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_hidapi_shield.c Removed SDL_GAMEPAD_TYPE_VIRTUAL, SDL_GAMEPAD_TYPE_AMAZON_LUNA, SDL_GAMEPAD_TYPE_GOOGLE_STADIA, and SDL_GAMEPAD_TYPE_NVIDIA_SHIELD 2023-07-16 04:32:12 -07:00
SDL_hidapi_stadia.c Removed SDL_GAMEPAD_TYPE_VIRTUAL, SDL_GAMEPAD_TYPE_AMAZON_LUNA, SDL_GAMEPAD_TYPE_GOOGLE_STADIA, and SDL_GAMEPAD_TYPE_NVIDIA_SHIELD 2023-07-16 04:32:12 -07:00
SDL_hidapi_steam.c Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
SDL_hidapi_switch.c Added the ability to specify a gamepad type in the mapping 2023-07-17 12:59:56 -07:00
SDL_hidapi_wii.c Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_hidapi_xbox360.c Steam sets the device version of the Steam Virtual Gamepad to 0, for the best compatibility with old games 2023-06-06 12:33:48 -07:00
SDL_hidapi_xbox360w.c Fixed signed/unsigned warnings 2023-03-08 12:36:44 -08:00
SDL_hidapi_xboxone.c Fixed build warnings 2023-06-29 22:15:23 -07:00
SDL_hidapijoystick.c Added the ability to specify a gamepad type in the mapping 2023-07-17 12:59:56 -07:00
SDL_hidapijoystick_c.h Added support for the PowerA Fusion Pro Wireless Controller in Bluetooth mode 2023-06-13 22:20:58 -07:00